Thursday, December 30, 2010

Thursday, December 23, 2010

#189 Season's Greetings (in advance)

* Click image for larger view *

Wednesday, November 24, 2010

#188 Happy Birthday, Grandpa Pweeny!

It could be peaches underneath. Hang in there o3o

Sunday, September 12, 2010

#187 Girl

Odosketch again.

Saturday, September 11, 2010

#186 Beard

Odosketch of totoro with a really long beard.

Friday, September 10, 2010

#185 Clouds through a Crooked Window

Drawing clouds is relaxing. Even if they aren't very good.

#184 Sailor

Done in odosketch. Needs to be touched up in OC, but maybe some other time.

Sunday, September 5, 2010

#183 Tanuki

Done mostly in odosketch, tidied up in OC1

Sunday, June 20, 2010

#182 Odosketch

Done on odosketch (viewable here). Miz is one wonderful artist .

Monday, May 10, 2010

#180 Sprot! Game Demo

Download Sprot! Game Demo Installer:
http://www.mediafire.com/?izmnngmwwyi

Sprot! is a 2D platformer puzzle-based game we made for our course project. You play Qwerty, a creation of Dr Applet, who runs around "recycling" resources to create sprot! items.

Start Menu


Introduction cutscenes: Dr Applet is the creator of Qwerty (you).


Dr Applet will provide basic tutorials for players to familiarize themselves with the controls

Sprot! items help Qwerty get past obstacles, such as this block of wood (created by "recycling" / "sprotting" 2 pieces of paper)

Players can check how many resource items they currently have in the Inventory Menu (press 'i')

Players can pick up recipes, which are instructions on creating new sprot items. Open the Recipe Menu (press 'o') and use the recipes to create sprot items, such as the Fan as pictured above.

Sprot items are created in puffs of smoke. Only one can exist on the screen at any time. Each has its own unique functions (Fan can blow blue enemies).

Interlinking of rooms feature.

Hidden passages lead to nice surprises...

... like new recipes!

Among the enemies in-game are orange bullet-shooting domo-kun creatures and superfasttotoros!

Play to find out more (keep in mind this is only a demo, so it is short). We hope you enjoy it, thanks for your support :)

- Credits for tiles textures goes to Cave Story.

Monday, April 26, 2010

#179 Splash Image

A quick image I whipped out as the start-up screen for the game. I just realized the style is similar to Cave Story's. :O

Tuesday, April 20, 2010

#178 Abstract Art


Done using MS Paint, mostly with the spray tool OvO

Sunday, March 7, 2010

#177 Sprot! Screenshot 2

Not much of a progress, but we're getting to the "outside" maps. Gotta start working on the enemy and AI.

Saturday, February 27, 2010

#176 Meh

Assignments are piling up...

Tuesday, February 16, 2010

#175 Ferr Cherry

One of the three mascots of SPAM Inc., Ferr Cherry.

Thursday, February 11, 2010

#174 Bullied

At least she's okay...

Saturday, January 30, 2010

#173 D.Vorak

D.Vorak, the "rival" to Q.Werty. We have not drawn his spritesheet yet.

Wednesday, January 27, 2010

#173 Sprot! Screenshot

Q.Werty's spritesheet is a modified version of the spritesheet from Cave Story.

Tuesday, January 26, 2010

#172 Q. Werty

Q.Werty concept in colour!

Friday, January 15, 2010

#171 Sprot!

Character design for our game project, titled "Sprot!". We're currently done with basic game components, so now we're trying to flesh out the characters in the game.

Saturday, January 2, 2010

#170 Year of the Tiger 2010


A cat is fine too.

#169 Year 2010

We apologize for the lack of updates; Life has been rather upbeat and we've been unable to settle down to doodle things up. May Art Cage grow through this year!